USING GAMIFICATION TECHNOLOGIES IN DEVELOPING STUDENTS' SPELLING LITERACY IN PRIMARY SCHOOL NATIVE LANGUAGE LESSONS
Keywords:
gamification, orthographic literacy, interactive lesson, primary education, game technologies, innovations in education.Abstract
The article explores the impact of using gamification technologies in developing students' orthographic literacy in primary school native language lessons. The main goal of gamification is to increase student motivation by incorporating game elements into the educational process. With the help of games and interactive tasks, students' orthographic literacy is developed, and literacy skills are formed.
As a result of the experiments, conclusions about the importance of hemiphication in primary education and
References
1. Primary education methodology Tashkent Teacher 2018
2. Pedagogical technologies and innovationsTashkent: Teacher, 2017
3. Methods of teaching the native language. Tashkent. Education 2019
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Published
2025-12-21
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Articles