USING GAMES AND SONGS TO TEACH VOCABULARY IN THE EFL CLASSROOM
Keywords:
vocabulary teaching, EFL, songs, games, motivation, memory retention, communicative learning, learner engagementAbstract
Vocabulary learning remains one of the central challenges in English as a Foreign Language (EFL) instruction. This article explores the effectiveness of using games and songs to improve vocabulary retention, motivation, and communicative competence. Drawing on relevant research, it argues that both methods promote active learning, emotional engagement, and long-term memory. Games encourage collaboration and creativity, while songs enhance pronunciation and recall through rhythm and repetition. The study concludes that integrating games and songs purposefully within the curriculum transforms vocabulary lessons into dynamic and meaningful experiences that support sustainable language development.
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